Creature's Knightmare

As the time approaches for you to face the hardest challenges, your subconscious mind takes action in your final rest, as your fears take the form of the Creature's Knightmare. Everyone wants your blood, so your goal is to survive, locate the key which unlocks the door to your salvation, then take the leap of faith.

  • Jump to the south from the pillar you stand on to drink the 2x potion
  • Jump towards the ledge in the west, and around the corner is a save terminal
  • Jump back to the start pillar, and then jump north to the ledge opposite where the 2x potion was
  • Jump back to the pillar you started on, then pillar hop directly to the east
  • Follow that path to a wooden dead end, but as you approach, an opening will appear
  • Pass through the opening, and immediately turn right and take the thin ledge up to that area with terminals and switches (prepare to do battle)
  • Recharge, save, and flip the switch, then jump back down to the path and continue through the door that just opened
  • Pillar hop towards the left, past the gargoyle on the right, and up to the green door (it opens upon approaching)
  • The second green door has a delay opening, but will open eventually, and then continue your pillar hopping across to the stairway
  • Go up the stairs, past the gargoyles, and to the left
  • Take the center ledge, through the two gargoyles, and continue pillar hopping around to the left (you'll go by a terminal and a 1x recharge)
  • After the 1x recharge is an alcove which has a shelf containing a key, grab the key
  • Jump across to the ledge which leads to a wooden door
  • Flip the switch next to the door, pass through and following the ledge around to the left
  • Jump across to the stairs with the archers, and follow that corridor until it drops into a lower level, orange wall on right, and nook with save term and recharge on left
  • Continue past nook, and return to the pillar you started the level on
  • Again, pillar hop towards the east as before, through the wooden door which should be open now, towards the left where the green door is
  • This time, instead of going through the green door, go to your right (due north), past the gargoyle through the small opening
  • You want to go straight, but the corridor is elevated, so turn right, then do an about face to jump to the next higher ledge, then jump up on the path that continues north
  • Follow that path directly back, and then use your key on the switch you'll find on the left
  • Pass through the door, take a right, go down a ways, then take a left
  • You'll now see a pod door in the distance, with space between you and the door, just ignore the door and jump into space to complete the level

Eye Candy / Extras


  • A faster way to get the key is to jump north from the starting point, follow the corridor past the nook with the recharge and save term, turn left and follow the corridor, turn right past the long window out to space, follow this corridor past another window, a bunch of crystals, until you reach some hightech plasma ammo and the nook which contains the key
  • On the shortcut to get the key, when you pass by the crystals, there is a secret door behind the actininum crystal which leads to all kinds of goodies (at the end is a teleporter to the ledge with the 2x recharge)
  • After passing the crystals and reaching the hightech plasma, if you turn around and go back, a secret area will have opened up containing some ammo, a 2x potion and some nasty archers
  • After reaching the key, if you take the ledge to the right instead of jumping across, you'll find a 1x recharge
  • Continue on that ledge to the right, around the corner you'll enter the area with the gargoyle (there is a 2x potion directly across from the gargoyle, next to another gargoyle)
  • If you drop into the pit between the 2x potion ledge and the ledge you came in on, you'll find a door to a secret area leading to a 2x recharge and a long stairway which dumps out into a corridor
  • If you stay on the ledge you came in on and jump off the end into the pit, you'll find a door leading to a different secret area which dumps off on the opposite side of the corridor that the other secret area exits to
  • If you drop off any of the other ledges, there are several platforms which can take you back up from the pit, as well as Merlin's Stairs
  • When you start down the corridor which goes by the crystals, if you go straight instead of turning right past the first space window, you'll be in a long corridor which goes around the the bottom of the map, and eventually leads to a door which exits to the ledge with the 2x recharge and save terminal
  • If you continue on that corridor past the door, you'll end up in a maze of different textured corridors (you can also enter the opposite side of this maze from where the keyhole switch is)
  • Take the maze to the top right portion of the map to locate the switch room (contains actinium crystals, switches which activate platforms & lights, and a save terminal)
  • Exit the switch room to the west and head straight down the corridor until you must turn left, and you'll find a pod with a terminal
  • At the bottom of Merlin's Stairs is a 2x potion