Creature's Knightmare
As the time approaches for
you to face the hardest challenges, your subconscious mind
takes action in you final rest, as your fears take the form
of the Creature's Knightmare. Everyone wants your blood, so
your goal is to survive, locate the key which unlocks the
door to your salvation, then take the leap of faith.
- Jump to the south from the pillar you stand on to
drink the 2x potion
- Jump towards the ledge in the west, and around the
corner is a save terminal
- Jump back to the start pillar, and then jump north to
the ledge opposite where the 2x potion was
- Jump back to the pillar you started on, then pillar
hop directly to the east
- Follow that path to a wooden dead end, but as you
approach, an opening will appear
- Pass through the opening, and immediately turn right
and take the thin ledge up to that area with terminals
and switches (prepare to do battle)
- Recharge, save, and flip the switch, then jump back
down to the path and continue through the door that just
opened
- Pillar hop towards the left, past the gargoyle on the
right, and up to the green door (it opens upon
approaching)
- The second green door has a delay opening, but will
open eventually, and then continue your pillar hopping
across to the stairway
- Go up the stairs, past the gargoyles, and to the left
- Take the center ledge, through the two gargoyles, and
continue pillar hopping around to the left (you'll go by
a terminal and a 1x recharge)
- After the 1x recharge is an alcove which has a shelf
containing a key, grab the key
- Jump across to the ledge which leads to a wooden door
- Flip the switch next to the door, pass through and
follow the ledge around to the left
- Jump across to the stairs with the archers, and
follow that corridor until it drops into a lower level,
orange wall on right, and nook with save term and
recharge on left
- Continue past nook, and return to the pillar you
started the level on
- Again, pillar hop towards the east as before, through
the wooden door which should be open now, towards the
left where the green door is
- This time, instead of going through the green door,
go to your right (due north), past the gargoyle through
the small opening
- You want to go straight, but the corridor is
elevated, so turn right, then do an about face to jump to
the next higher ledge, then jump up on the path that
continues north
- Follow that path directly back, and then use your key
on the switch you'll find on the left
- Pass through the door, take a right, go down a ways,
then take a left
- You'll now see a pod door in the distance, with space
between you and the door, just ignore the door and jump
into space to complete the level
Eye Candy / Extras
- A faster way to get the key is to jump north from the
starting point, follow the corridor past the nook with
the recharge and save term, turn left and follow the
corridor, turn right past the long window out to space,
follow this corridor past another window, a bunch of
crystals, until you reach some hightech plasma ammo and
the nook which contains the key
- On the shortcut to get the key, when you pass by the
crystals, there is a secret door behind the actininum
crystal which leads to all kinds of goodies (at the end
is a teleporter to the ledge with the 2x recharge)
- After passing the crystals and reaching the hightech
plasma, if you turn around and go back, a secret area
will have opened up containing some ammo, a 2x potion and
some nasty archers
- After reaching the key, if you take the ledge to the
right instead of jumping across, you'll find a 1x
recharge
- Continue on that ledge to the right, around the
corner you'll enter the area with the gargoyle (there is
a 2x potion directly across from the gargoyle, next to
another gargoyle)
- If you drop into the pit between the 2x potion ledge
and the ledge you came in on, you'll find a door to a
secret area leading to a 2x recharge and a long stairway
which dumps out into a corridor
- If you stay on the ledge you came in on and jump off
the end into the pit, you'll find a door leading to a
different secret area which dumps off on the opposite
side of the corridor that the other secret area exits to
- If you drop off any of the other ledges, there are
several platforms which can take you back up from the
pit, as well as Merlin's Stairs
- When you start down the corridor which goes by the
crystals, if you go straight instead of turning right
past the first space window, you'll be in a long corridor
which goes around the the bottom of the map, and
eventually leads to a door which exits to the ledge with
the 2x recharge and save terminal
- If you continue on that corridor past the door,
you'll end up in a maze of different textured corridors
(you can also enter the opposite side of this maze from
where the keyhole switch is)
- Take the maze to the top right portion of the map to
locate the switch room (contains actinium crystals,
switches which activate platforms & lights, and a
save terminal)
- Exit the switch room to the west and head straight
down the corridor until you must turn left, and you'll
find a pod with a terminal
- At the bottom of Merlin's Stairs is a 2x potion
- In the middle north section of the map, there is a
vision of Morgana called "Morgana's Stairs"