Audience is Listening

Back aboard Kronos, you are tasked with helping in the fight against the invading GAT force, while at the same time invading the altar of the Black Knights. In this level you get to switch back and forth between starship and castle, sometimes making the line which divides them a bit vague.

  • You start off in the engineering tubes on Kronos, so collect the ammo on the left and right, then take the platform down at the end of the center tube
  • Flip both switches in the shuttle bay (one is for eye candy, the other provides access to the teleport pads)
  • Get on the teleporter pad, and you'll be taken to a future pod near the castle of the Black Knights
  • Enter the mining shaft, prepare for a heavy onslaught of bats, and locate and flip both switches in the mining shafts
  • Take the tunnel which opens up out to a grassy courtyard in front of the Black Knight castle
  • Fight your way into the castle, and either take the platform or the stairs up to the altar on the second floor
  • Stand on the star to teleport back to Kronos
  • You start in Sick Bay 3, save term in first room, and a 1x recharge in the operating room to the left
  • Take the exit to the right to a main corridor
  • Follow the main corridor around to the right, and enter the last room on the right (the baths)
  • Grab the SAP card and then head 2 doors down and use the card to access the cafeteria lift
  • Go up to the cafeteria and flip the switch next to the 2 replicators
  • Head back down to the main corridor, and at the end of the corridor is a platform which is now activated
  • Take the platform up, and quickly run past the window on the left while flipping the switch on the right
  • The first switch activated a 2nd sunken switch also across from that window, so you need to quickly and carefully shoot a weapon at the switch as you run past the window avoiding the shots from the GATs
  • Upon flipping the 2nd switch, the bay where the GATs had collected is separated from the ship, and a passage is opened up past the window
  • Take the passage down and to the left where you'll find the final terminal to use to exit the level

Eye Candy / Extras


  • In the castle of the Black Knights, go through the door opposite the big platform and a staircase will lead you to the rampart above
  • In Kronos, the first door on the left in the main corridor is a storage room with some extra ammo
  • The 2nd door on the left is the card room
  • The 3rd door on the left is the guard sleeping quarters which includes a 1x potion
  • The 1st door on the right is a holodeck which teleports you to the holo-maze in which you can find some extra phaser paks and a 2x potion
  • The exit teleporter in the holo-maze is in the top left side of the maze
  • In the second leg of the main corridor, the first door on the left is another holodeck running the Black Knight program
  • In the Black Knight holodeck, take the door to the left down a corridor, flip the switch, then step back into the holodeck star to teleport to the actual castle of the Black Knights
  • Back in the castle, the door next to the star altar is now open, giving you access to a secret room known as Creature's Visit (contains 2x potion mixed with the fish-eye potion)
  • Flip the switch in the Visit room, then head down the cave passage leading back to the mining shafts
  • The main platform in the castle takes you back to the mining shafts if you take it to the bottom
  • The same platform takes you to the rampart if you take it to the top
  • In the second leg of the Krono corridor, the 2nd door on the left leads to the whirlpool room (containing some missiles)
  • The door off the whirlpool room leads to some lockers that hold some goodies
  • The door past the whirlpool door is a corridor which leads to a connect door to the bay where the GAT force is invading (when you separate the bay, you get a nice view out of this door at what is left behind)
  • In the second leg of the Kronos main corridor, the 1st door on the right leads to the cafeteria lift
  • In the cafeteria, there are two replicators, one of which contains a 2x potion
  • The door next to the cafeteria corridor door leads to an observatory/reading room
  • The last door on the right leads to the bath area
  • If you jump down to the last terminal area before visiting the cafeteria, you'll need to take the small side room teleporter to get back to the main corridor