Castle of Pain & Sorrows

You've made it to Mordred's castle, but before fighting Mordred, you need to take care of a few hurdles that stand in your way. Fight back the forces in the castle, free the Quest Knights, locate the Temple of Evil housing the Minister of Evil, Argantan, discover the Scroll of Diablo. This level has a lot of eye candy, so try exploring some before battling the Minister.
  • Follow the underground passage and take the platform up to the Castle of Sorrows
  • Go to the left, and you'll trigger a secret door housing a future pod with recharge, save buffer and terminal
  • Exit the pod, and continue down that corridor, turn right, then turn left (leads you to an open area split by a deep water passage)
  • Enter through the door on the left, cross that room and enter through the door on the other side (avoid poison archer arrows)
  • Take the door on the left and flip the switch in that room
  • Go across the hall through the door that just opened and stand on the pedestal (that opens the door to the Hidden Keep)
  • Enter the keep and grab the key from the last small room
  • Back track to the corridor where the future pod is and save the game
  • Now take the corridor which crosses the courtyard and moat (from starting platform, go straight), and turn left at the end into the West Hall
  • Go down a short ways, then turn right to face a small alcove with a switch in it
  • You can avoid an ambush by using a weapon to activate the switch (this switch opens the secondary gate)
  • Return to the future pod and save the game
  • Return to the open area where the deep water passage is, and jump across the water
  • Go into the archer barracks to the right, and flip the switch (this activates the drawbridge to cross the moat at the main gate)
  • Go down the stairs, walk through the West Courtyard to the main gate, and cross the bridge
  • Flip the gate switch
  • Head through both gates, and enter the inner courtyard
  • Go to the right and enter the door in the south wall
  • Read the scroll, then return to the inner courtyard
  • Go to the right and flip the switch on the wall (it may be already flipped)
  • Now go back to the left and use the corridor passage to enter the guard house (flip both switches in the guard house)
  • The door across from the guardhouse door is now open, take this corridor and open the first door on the right to free 2 Quest Knights
  • Now enter the room across from that cell and go down the stairs to the dungeon
  • Flip the switch to enter the dungeon, then go all the way to the back and open the door on the left
  • Flip the switch in that cell (frees all prisoners and opens a secret passage back up to the inner courtyard)
  • Take the secret passage back up to the innter courtyard
  • In the inner courtyard, walk to the northeast corner to open a secret door
  • Go through another brick door, then follow the corridor up to the Knight rooms (rough battle)
  • In the first guard room, take the door to the right to enter Gabriel's alcove
  • Open the wood window to reveal Gabriel, and the game will take control to display Gabriel's message
  • After Gabriel is finished, he will give you another key, lock the alcove doors, and head down to the banquet hall to fight the knights
  • After Gabriel is killed, the alcove is unlocked, and you should return to the inner courtyard (through the hall or backtrack the way you came)
  • Proceed to the corridor around the west guard house, and this time follow the corridor all the way to the end
  • Kill the knight and the archer, then use the 1st key to unlock the Throne room door
  • Enter the Throne room, fight the knights, and climb the stairs along the back wall
  • Go behind the throne wall and use your 2nd key to unlock the lock (this opens the door to the Temple of Evil)
  • Enter the Temple of Evil and kill the Minister (close combat with modern weapons works best)
  • Go to the back of the temple and read the terminal to move to the next level

Eye Candy / Extras

  • At the beginning, turn around to see a mysterious knight with a blue plume (first Gabriel sighting)
  • Jump over the wall onto the outer courtyard near the beginning to collect some extra ammo and potions
  • Don't waste ammo on the crows, they are only eye candy (cannot be killed due to speed and slippery wings)
  • The archer barracks where the bridge switch is contains a super potion (potion that activates only when you need it)
  • In the hallway between the primary and secondary gates are two walls with flags which are both secret doors
  • Facing the secondary gate, step up to the flag wall on the left and climb those stairs up to the room with the fire pit
  • Across the room is a door to a bedroom with some goodies
  • In the corner of the bedroom is a door to a secret room containing water vials and a 2x potion
  • If you exit the fire pit room through the big wide door, you'll end up back on the West Hall (easy access back to the future pod)
  • If you jump into the moat and go to the west, you'll find an alcove with bones that will teleport you to the West Courtyard
  • If you take the moat to the east and follow the tunnel all the way, you'll reach 4 bars that can be opened with the action key
  • Pass through the bars and swim to the top, and you're in the bath area of a room south of the Upper Courtyard
  • Another way to get out of the moat is to swim up right before entering the underground tunnel, and there is a pebble rock staircase back up to the West Courtyard
  • From the first pod area, take that corridor to the east to the South Tower, then turn left and look for a switch on the right wall, flip that switch to open the gate to the Upper Courtyard
  • Now jump down into the West Courtyard and jump across the moat to the doorway by the pebble rock stairs
  • Climb the stairs up to the Upper Courtyard (an easier way to get to the Upper Courtyard is simply to go through the door near the switch you just flipped to open the lower gate)
  • The 2nd door in the Upper Courtyard leads to a south guard room
  • The first corridor on the right ends at a secret door back out to the South Tower
  • The corridor in the far end leads to the bath area (the bath drops down to the moat tunnel)
  • The corridor in the right wall leads to a bedding area where you can find some arrows
  • The stairway immediately to the right leads up to the balcony where you can grab the super potion (potion that activates only when you need it)
  • The passage past the balcony continues around to the north side of the Upper Courtyard, and halfway down the stairs on the other side is a window to the courtyard
  • There are two nooks in the walls as you head towards the littel window room, and if you stand in the nook on the right, it will open a secret room behind the nook on the left revealing a potion
  • In the little window room is some water vials
  • Continue down the stairs and you'll end up in the north guard rooms where you can find health (the north guard room exits to the West Hall)
  • After freeing the prisoners in the lower dungeon, there is a 2nd future pod revealed in the inner courtyard with a 2x recharge, save buffer and terminal
  • From Gabriel's alcove, jump down onto the banquet table to grab a potion, then exit through the big doorway back to the inner courtyard
  • After reading the Scroll of Giant Stomp, you can enter the wand room to trade in 10 magic scrolls for a Scroll of Giant Stomp