Double Vision
Now that you've destroyed the
headquarters, let's finish off Morgana's main production
facilities.
- You start off in a security station outside Facility
X, so save the game and read the terminal, then exit the
station to the south
- Your hoverbike is sitting outside, following the
walkway towards the pond in front of Facility X, run
through the pond to pick up an access card
- Continue on the path towards the east, then take a
left and follow walkway into the Facility Teleporters
room
- Use the access card to activate the teleporter on the
left, and step on the teleporter to transport into
Facility X
- After teleporting into the lobby, read the terminal
in front of you, then switch to your weapon of choice,
because as soon as you move, a swarm of baddies will be
on you
- Finish the fight, then jump on the platform on the
other side of the terminal and drop down to the sewers
- Recharge straight ahead, and start picking off the
Spewies that begin attacking you
- Follow the sewer to the other side and look for the
brightly lit spot, stand in it, and wait for the platform
to take you up
- You are now in the N-Wave room with some more
fighting to do, nestle in one of the nooks behind you
(either to the left or right) and pick them off as them
come
- Near each nook there is an opening down to the lobby
where you started and a switch across from you, so use a
weapon to activate these switches
- The two N-Wave platforms are now activated, so stand
on one and use it to jump to the ledge
- From either ledge, jump to the opening which is
between the two ledges, stepping on a switch in the
process
- Now you are in the Data Collection Bunker (inside of
the Accelerator Ring), circle around until you find the
hole, then drop into it
- Run to the other end of the metal room and take the
platform up
- Now in an alcove area above the lobby, use the save
buffer in the middle, then walk to either end to activate
a door, then jump down to the lobby
- The door across from the first terminal is now
enabled, open it and throw in a lot of missiles, then
head in and finish off the job (read the terminal in that
room)
- Exit the other end and circle around in the
Accelerator Ring until you reach another door with a
switch
- Flip the switch to activate the door, cross the lobby
and enter the Reading Room
- Use the recharge, terminal and save buffer all on the
book case in the reading room, then exit the reading room
out into the big Graviton Dynamo area
- There are 5 switches to flip: 2 on each of the
security towers (one low, and one high), and one on the
wall directly facing you as you exit the Reading Room
- Flip the lower switches while the big platform is
low
- Flip the switch on the wall opposite the Reading
Room
- Flip the high switches after the big platform is
high
- Ride the big platform to the top, then jump into the
Graviton alcove on the back side of the wall facing the
Reading Room and flip that switch as well (this is the
main Graviton switch)
- As you exit the alcove, you'll see a stairway across
from you, jump on it and climb to the terminal
- Read the final terminal
- If you have left too many enemies alive, you will
be instructed to go do some more killing, and Merlin
will activate a sensor radar to help you locate the
enemies
- If you have completed your mission, you may
receive a message that a distress signal has been
detected; you can press the ESCAPE key to exit the
terminal and check it out
- If you have completed your mission and read to
the last page of the terminal, you will exit the
level
Eye Candy / Extras
- When you first come up to the N-Wave room, circle
around the wall in front of you, open the door, and use
the platform to go down to the metal room early to grab
the extra ammo
- When you are in the Data Collection Bunker, go to
each of the small windows and take some free shots at the
GATs waiting for you in the Accelerator Ring
- When you first enter the Accelerator Ring, activate
the secret door directly in front of you (the lighting is
different on this section of the wall), and patiently
wait for the door to open
- Head down the secret hallway, turn left and read
the terminal
- Now turn around, go to the other side, and jump
into the teleport that opens up (takes you to the
secret Rug Rats stash)
- Flip the switch behind the 4th post on the right
to drain the pool
- Collect the ammo, then enter the teleporter
(teleports you to the Reading Room)
- In the reading room, on the bookshelf side that has
no panel, there is a secret door which leads to the
inside of the bookcase (containing some extra ammo)
- At the east end of Facility X is the Motor Room
hallway containing a lot of ammo
- In the Motor Room hallway along the back side of the
Graviton Dynamo platform there is a save terminal
- In the Motor Room hallway along the east wall, there
are two teleporters (the north one puts you back on the
big platform, and the south one puts you on the Graviton
alcove)
- Below the Graviton alcove is another teleporter which
takes you back to the Accelerator Ring
- After flipping the final switch (the Graviton
switch), jump down and return to the Motor Room hallway,
a secret switch is revealed in the south teleporter
- Flip the secret switch to open a secret ammo area
between the hallway teleporters (labeled "Big
Surprise")
- Collect all of the ammo and run out quickly (if
the main door closes, you are trapped, and must flip
the switches to activate the crusher, which kills you
so you can restore the last saved game
- Later in the game, the terminal on the Reading Room
bookcase will change to a message from the Tiny A.I.
- After reading Tiny's message, go to the other
side of the bookcase and open the secret door
- Pick up Tiny (this will give you various
advantages in later levels)