The Keep

Your final showdown with Morgana is approaching soon, but first we need to find the access card to her flagship. It's hidden and guarded well in her space outpost known as The Keep. You need to do some serious space hopping to get around in this level, until you can unlock the security room holding the Reina Siniestra access card.
  • From the starting location (octagon room), take either the northwest or the southwest passage until you reach an area where you see some floor lights blinking
  • Stand up next to the stone wall until it drops, then enter the future pod, read the terminal (which activates a door), then save
  • Return to the octagon room and continue past it down either the northeast or southeast passages
  • When they meet up at the divided aisle, go down the left side (but not too far lest you fall into space)
  • Look for a switch on the right wall and flip it, now go back to the end of the aisle, and go down the right side
  • Again, look for a switch on the right wall and flip it, wait for the bridges to raise, then use a bridge to cross the space chasm
  • The big guard room you enter at the end of the hallway contains two stone golems which you need to kill, then stand in the center of the room until the platform lifts you
  • At the top, jump across to the big ledge, then jump to the smaller ledge on the right to grab the key
  • Again use the platform to jump to the big ledge, then enter the teleporter to transport to the Magnetizer room
  • Save your game, then step on the platform
  • Take the platform up to the Gravitational Magnetizer, and flip the switch in the south wall
  • Take the platform back down, and the Magnetizer room door is now open
  • Head out the door and go to the right side of the space rock you are on (careful not to fall off the edge)
  • Jump across to the space rock in the distance (you may want to sniper the stone golem guarding that rock)
  • Once you arrive, another golem attacks you, after dealing with him flip the switch on the back side of one of the columns
  • Climb onto the teleport ledge and you'll either be teleported back to the Magnetizer room or onto a smaller space rock on the other side of the Magnetizer rock (has a tree and a statue)
  • Either way, you want to be on the smaller space rock with the statue
  • From the smaller rock, jump to the larger rock to the south (again, you may want to sniper kill the golem there before leaping)
  • On this larger rock, go around the corner to the left side of the door to find a lock, and use your key to unlock this lock
  • The door opens slowly, and a bike cop appears, so you'll need to do some fancy shooting and fancy footwork to preserve as much health as possible before getting through the door
  • Quickly jump into the room with the big bay door and pick off the spiders as they come
  • Now go back out to the rocks where the spiders came from, turn left and enter the pod for a recharge and save
  • Head back to the bay door room, flip the switch, and enter the golem armory
  • Take care of the golems on the window ledge first, then head down to the lower floor to collect some ammo, then take care of the new golems that show up
  • Use your fist or a weapon to activate the floor switch, then go back up the stairs and follow the ledge all the way around to the door, and follow that path all the way back to the outside
  • Jump back to the statue rock, then to the Magnetizer rock, and return to the Magnetizer room
  • Step into the newly revealed teleporter to return to the guard room
  • Exit the guard room, walk across the center bridge to the security room, and get the Reina Siniestra card
  • Stand on the security portal to exit the level

Eye Candy / Extras

  • After visiting the first pod, come back out towards the left and a new area is revealed which leads to a room with extra phaser paks
  • In the guard room, use the center platform to jump to the big ledge, then jump down to the smaller ledge on the left for ammo and powerups (aim for the 3x powerup first so that you can use the 2x powerup later)
  • If you fall into the space chasm between buildings, you'll be close enough to the structure that the automated recovery teleporters will transport you to a secret basement below the octagon room (use the switch to get out)
  • If you fall into space during your rock jumping, you will teleport back to the basement under the octagon room, but each time more stone golems will appear (and eventually you'll not be teleported, and instead suffocate in space)
  • In the guard room, after flipping the switch in the golem armory, ride the center platform up and jump to the big ledge again, and you'll see a hidden corridor that leads to water vials and a teleporter
  • After you take the platform up to the Gravitational Magnetizer, go to the west to grab some railgun grenades, and after killing the spiders, you'll also find railgun ammo and a 2x powerup on the Q-force platforms
  • On the rock with the armory, be sure to check out the window view next to the pod, and you'll get a glimpse of the Reina Siniestra