The Keep
Your final showdown with Morgana is
approaching soon, but first we need to find the access card
to her flagship. It's hidden and guarded well in her space
outpost known as The Keep. You need to do some serious
space hopping to get around in this level, until you can
unlock the security room holding the Reina Siniestra access
card.
- From the starting location (octagon room), take
either the northwest or the southwest passage until you
reach an area where you see some floor lights blinking
- Stand up next to the stone wall until it drops, then
enter the future pod, read the terminal (which activates
a door), then save
- Return to the octagon room and continue past it down
either the northeast or southeast passages
- When they meet up at the divided aisle, go down the
left side (but not too far lest you fall into space)
- Look for a switch on the right wall and flip it, now
go back to the end of the aisle, and go down the right
side
- Again, look for a switch on the right wall and flip
it, wait for the bridges to raise, then use a bridge to
cross the space chasm
- The big guard room you enter at the end of the
hallway contains two stone golems which you need to kill,
then stand in the center of the room until the platform
lifts you
- At the top, jump across to the big ledge, then jump
to the smaller ledge on the right to grab the key
- Again use the platform to jump to the big ledge, then
enter the teleporter to transport to the Magnetizer room
- Save your game, then step on the platform
- Take the platform up to the Gravitational Magnetizer,
and flip the switch in the south wall
- Take the platform back down, and the Magnetizer room
door is now open
- Head out the door and go to the right side of the
space rock you are on (careful not to fall off the edge)
- Jump across to the space rock in the distance (you
may want to sniper the stone golem guarding that rock)
- Once you arrive, another golem attacks you, after
dealing with him flip the switch on the back side of one
of the columns
- Climb onto the teleport ledge and you'll either be
teleported back to the Magnetizer room or onto a smaller
space rock on the other side of the Magnetizer rock (has
a tree and a statue)
- Either way, you want to be on the smaller space rock
with the statue
- From the smaller rock, jump to the larger rock to the
south (again, you may want to sniper kill the golem there
before leaping)
- On this larger rock, go around the corner to the left
side of the door to find a lock, and use your key to
unlock this lock
- The door opens slowly, and a bike cop appears, so
you'll need to do some fancy shooting and fancy footwork
to preserve as much health as possible before getting
through the door
- Quickly jump into the room with the big bay door and
pick off the spiders as they come
- Now go back out to the rocks where the spiders came
from, turn left and enter the pod for a recharge and save
- Head back to the bay door room, flip the switch, and
enter the golem armory
- Take care of the golems on the window ledge first,
then head down to the lower floor to collect some ammo,
then take care of the new golems that show up
- Use your fist or a weapon to activate the floor
switch, then go back up the stairs and follow the ledge
all the way around to the door, and follow that path all
the way back to the outside
- Jump back to the statue rock, then to the Magnetizer
rock, and return to the Magnetizer room
- Step into the newly revealed teleporter to return to
the guard room
- Exit the guard room, walk across the center bridge to
the security room, and get the Reina Siniestra card
- Stand on the security portal to exit the level
Eye Candy / Extras
- After visiting the first pod, come back out towards
the left and a new area is revealed which leads to a room
with extra phaser paks
- In the guard room, use the center platform to jump to
the big ledge, then jump down to the smaller ledge on the
left for ammo and powerups (aim for the 3x powerup first
so that you can use the 2x powerup later)
- If you fall into the space chasm between buildings,
you'll be close enough to the structure that the
automated recovery teleporters will transport you to a
secret basement below the octagon room (use the switch to
get out)
- If you fall into space during your rock jumping, you
will teleport back to the basement under the octagon
room, but each time more stone golems will appear (and
eventually you'll not be teleported, and instead
suffocate in space)
- In the guard room, after flipping the switch in the
golem armory, ride the center platform up and jump to the
big ledge again, and you'll see a hidden corridor that
leads to water vials and a teleporter
- After you take the platform up to the Gravitational
Magnetizer, go to the west to grab some railgun grenades,
and after killing the spiders, you'll also find railgun
ammo and a 2x powerup on the Q-force platforms
- On the rock with the armory, be sure to check out the
window view next to the pod, and you'll get a glimpse of
the Reina Siniestra