Back to the Future IV
You have saved the world, and
now are returning to Earth by way of a partially repaired
Kronos. Merlin has returned to his own time period, but has
left you some fun holodeck programs to entertain you on
your way back to Earth.
- In Sickbay, recharge, save, read the terminal, grab
the light saber and snyper gun, and exit out to the main
corridor
- Turn left and open the door to the lift (do not flip
the call switch, as it moves the elevator)(if you flipped
already, then just flip it a few more times to bring it
back)
- Take the lift up to the top (press the elevator
switch twice), enter Engineering, walk around the console
in Engineering to activate the terminal module, read the
terminal, then save the game using the panel on the south
wall
- Enter the holodeck suite area through the south door
- Visit the holodeck 8 (Raptor Gallery) and practice
your snyper shooting (holodeck keeps score for you)
- Visit the holodeck 9, kill the archers and sorcerers
in the throne room, grab the axe behind the throne, then
take the side door into the Knight arena
- Activate the switch on the wall, and watch the
Knights of Ni battle each other
- Visit holodeck 10 and grab the phaser and phaser ammo
- Open the north window and use your phaser to target
practice on Spewies
- Open the east door to watch brigade battle at the
Kronos Corral
- Return to the holodeck suite area, take the lift in
the center of the room down, follow the corridor to the
bridge gate
- Flip the switch on the left to open the gate and
enter the main bridge
- Flip the pedestal switch to activate the terminal,
and read the terminal for a final message (this opens the
Stasis Control Room)
- Enter the Stasis Control Room, stand on the center
block to activate the stasis terminal
- Read the terminal to enable the stasis sleep chamber
- Flip the switch to the right of the terminal to
activate the stasis program, then enter the stasis
chamber to exit the level
Eye Candy / Extras
- When taking the lift from Sickbay to Engineering,
stop half way and visit a whole new section of Kronos
- To the left is a holding cell with a couple of
capture GATs
- Past the holding cell is a large control room
with pads containing weapons and ammo
- From the control room, the door in the northeast
leads to a perimeter corridor
- The perimeter corridor leads to a thruster
corridor (you can go outside and see the aft
thrusters)
- From the perimeter corridor, use a vent to find
your way back to the Engineering lift
- If you drop into the Knight arena, walk between the
two columns and the floor drops out, and reveals a
teleporter that takes you to a secret crystal room behind
the throne
- If you drop into the Knight arena after the battle
has begun, you can enter either column to teleport to the
bleachers
- In Engineering, to the left of the save terminal is a
music switch, which you can use to change the background
music
- In Engineering, there is a light switch; try turning
off the lights to see the cool glowing textures
- In the Main Bridge, there is a door to the left that
leads to the Captain's Ready Room
- If you saved Tiny A.I.:
- All of the terminal messages are taken over by
the energetic Tiny (versus the lethargic Marcel)
- You can use the switch outside of Holodeck 8 to
change the program from Raptor Gallery to Clone Wars
(a much more entertaining holodeck)