Back to the Future IV

You have saved the world, and now are returning to Earth by way of a partially repaired Kronos. Merlin has returned to his own time period, but has left you some fun holodeck programs to entertain you on your way back to Earth.
  • In Sickbay, recharge, save, read the terminal, grab the light saber and snyper gun, and exit out to the main corridor
  • Turn left and open the door to the lift (do not flip the call switch, as it moves the elevator)(if you flipped already, then just flip it a few more times to bring it back)
  • Take the lift up to the top (press the elevator switch twice), enter Engineering, walk around the console in Engineering to activate the terminal module, read the terminal, then save the game using the panel on the south wall
  • Enter the holodeck suite area through the south door
  • Visit the holodeck 8 (Raptor Gallery) and practice your snyper shooting (holodeck keeps score for you)
  • Visit the holodeck 9, kill the archers and sorcerers in the throne room, grab the axe behind the throne, then take the side door into the Knight arena
  • Activate the switch on the wall, and watch the Knights of Ni battle each other
  • Visit holodeck 10 and grab the phaser and phaser ammo
  • Open the north window and use your phaser to target practice on Spewies
  • Open the east door to watch brigade battle at the Kronos Corral
  • Return to the holodeck suite area, take the lift in the center of the room down, follow the corridor to the bridge gate
  • Flip the switch on the left to open the gate and enter the main bridge
  • Flip the pedestal switch to activate the terminal, and read the terminal for a final message (this opens the Stasis Control Room)
  • Enter the Stasis Control Room, stand on the center block to activate the stasis terminal
  • Read the terminal to enable the stasis sleep chamber
  • Flip the switch to the right of the terminal to activate the stasis program, then enter the stasis chamber to exit the level

Eye Candy / Extras

  • When taking the lift from Sickbay to Engineering, stop half way and visit a whole new section of Kronos
    • To the left is a holding cell with a couple of capture GATs
    • Past the holding cell is a large control room with pads containing weapons and ammo
    • From the control room, the door in the northeast leads to a perimeter corridor
    • The perimeter corridor leads to a thruster corridor (you can go outside and see the aft thrusters)
    • From the perimeter corridor, use a vent to find your way back to the Engineering lift

  • If you drop into the Knight arena, walk between the two columns and the floor drops out, and reveals a teleporter that takes you to a secret crystal room behind the throne
  • If you drop into the Knight arena after the battle has begun, you can enter either column to teleport to the bleachers
  • In Engineering, to the left of the save terminal is a music switch, which you can use to change the background music
  • In Engineering, there is a light switch; try turning off the lights to see the cool glowing textures
  • In the Main Bridge, there is a door to the left that leads to the Captain's Ready Room
  • If you saved Tiny A.I.:
    • All of the terminal messages are taken over by the energetic Tiny (versus the lethargic Marcel)
    • You can use the switch outside of Holodeck 8 to change the program from Raptor Gallery to Clone Wars (a much more entertaining holodeck)