Down Under
With the TABO security system disabled, it's time to
shutdown the primary security power grid. The tunnel you
entered from the North Sentry takes you to an underground
security station.
When you exit out into the pad area, that should invoke a
fight between the brigade and the snipers
Cross the pad area and step in front of the center column
on the other side (a switch is revealed)
Flip the switch, one door is revealed, and after a short
while, two more doors and another switch are revealed
Flip the second switch, and after a time delay, the doors
will open
A few GATs meet you on the way in, after taking them out go
to the left up onto the mezzanine, recharge and flip the
switch (an alert is flashing between the two panels)
At the end of the security corridor a stairway is revealed,
take that stairway up and flip the light switch on the left
(read the terminal, and continue to read this terminal
throughout the level and note the status changes as you
progress)
Follow the path along the windows until you reach a switch,
then flip that switch (avoid shots coming from outside)
Head back downstairs and through either of the passages
which lead outside (SPAMs await you)
Avoid the SPAMs and run to the left down some stairs and to
a guard station with a switch
Flip the switch, head back upstairs and go down the
stairway in the center of the outside area (you may want to
recharge and save first, and to save head back out to the
pad area and look for the save buffer on the left, and you
will have to take out both bike cops to effectively use
this save buffer)
At the bottom of the outside stairway, head to the right
(down here there are 5 servo switches, snipers, and a lot
of darkness)
Find the columns that form a partially enclosed area and
use the save buffer there (which means you can avoid the
bike cops if you want, I suppose)
Head north and locate the other set of columns, then
quickly run through the enclosed area (a set of bars
appear, so if you are not quick enough, you're trapped
behind the bars)
Now shoot out the bars, and flip the switch on the backside
of the column (you'll still want to do this quickly because
there is an arrow gun in operation on the opposite column)
There are two other square-ish columns down there, each
with a switch on both sides, so locate the one that is now
enabled (should be nearly on the other side of the room
from where you are now)
Flip that switch, and a switch in the other column is
enabled, so flip that switch, back to the other column,
flip again, back to the other column, then flip that final
switch
Head back up to the outside area, back into the security
corridor, up the stairs and this time to the left
Continue on until you reach the two switches (with an alert
between them)
Flip both switches, then head back down to the security
corridor
Head into the newly revealed room on the right as you come
down the stairs, turn the key to activate the power grid
disarming switch, then step on the platform in the center
You are teleported to the guard station with the switch,
with a new path to a second guard station
Run to the 2nd guard station, grab the SAP card, then right
back (you may have to do this in two steps as there are
fire demons as well as snipers trying to annoy you, so
first take out the snipers out of reach of the fire demons,
then go back for the card)
Head back up and return to the security corridor, enter the
room with the disarming switch, and use your card to
activate the switch
Now head back out to the pad area (if you already took out
the bike cops, leisurely save your game and head back over
to the tunnel you started in, otherwise run back over
trying to avoid the bike cops... you really should kill
them you know)
A secret door is now revealed back in that starting area,
so take the door up the stairs and onto the roof top
Jump off the roof, then jump down the sewer hole to exit
the level (I make it sound so easy)
Eye Candy / Extras
Out in the pad area there is tons of extra ammo on both
sides of the entrance to the security corridor
When you flip the first switch in the security corridor,
you release the two bike cops in the pad area, so if you
want free rein on that save buffer out there, you really
need to take out both bike cops
There are two switches in the pad area (next to the save
buffer), the first one directly next to the save buffer
de-activates the first alarm triggered
The second switch near the pad save buffer de-activates the
second alarm and also locks down the power grid control
room (preventing the horde of miniature GATs from attacking
you, unless you've already met them)
Lots of hightech ammo in the lower area with all the servo
switches (but that's not really a secret... in fact, there
just isn't a whole lot of secrets in this level)